tag:blogger.com,1999:blog-30766504.post1349745920025729945..comments2024-01-15T03:36:11.777-05:00Comments on Teaching Game Design: The Critical Vocabulary ProblemUnknownnoreply@blogger.comBlogger1125tag:blogger.com,1999:blog-30766504.post-56508220021586217142007-03-20T05:44:00.000-04:002007-03-20T05:44:00.000-04:00Are you a member of the IGDA Education SIG, by any...Are you a member of the IGDA Education SIG, by any chance? It seems to me that it would be the perfect place to start a consolidation of terms. Perhaps it starts with a white paper and ends up (eventually) as an industry education advisory council which helps schools build curriculum and influences the standard terminology of design.<BR/><BR/>While I agree that a unified set of critical terms is important, keep in mind that other forms of expressions took hundreds, if not thousands, of years to reach that point! That makes it a worthy, but potentially frustrating and time consuming, task.<BR/><BR/>Anyway, I enjoy your blog. Thanks and keep it up!Anonymousnoreply@blogger.com