tag:blogger.com,1999:blog-30766504.post8895100976046515718..comments2024-01-15T03:36:11.777-05:00Comments on Teaching Game Design: Takeaways from GECSUnknownnoreply@blogger.comBlogger3125tag:blogger.com,1999:blog-30766504.post-23298394387435902632010-06-11T16:14:22.944-04:002010-06-11T16:14:22.944-04:00Lewis:
Adjuncts - again, this may be true for many...Lewis:<br />Adjuncts - again, this may be true for many schools but not all. Like I said, I have run into some schools that pay adjuncts more than full-timers (when you adjust both to a per-class / per-time basis) for the same reason that independent contractors make more per hour than salaried employees at a lot of companies.<br /><br />Serious games - I think we're on the same page here. As you say, the problem is finding something that engages a student's interest. My point is that games do not always do this, and non-game activities sometimes do. In Coller's example, it's the mystery rather than the game that gets the interest.Ian Schreiberhttps://www.blogger.com/profile/03146360375570794401noreply@blogger.comtag:blogger.com,1999:blog-30766504.post-63361786499766792872010-06-11T14:21:38.054-04:002010-06-11T14:21:38.054-04:00The underlying foundation of the (serious) games f...The underlying foundation of the (serious) games for education movement, if we can judge from GECS, is to provide students with real-world application of what they're expected to learn: games as simulation, as Brianno Coller's. The problem is to find something that engages a student's interest, and students nowadays tend to react better when they see the real-world application of their activity.<br /><br />Several people at GECS were concerned that students would "game" a game, learning how to win/succeed without learning whatever it was the game was supposed to teach. The "solution" to that would appear to be simulations, interactive puzzles rather than games, where winning the game and learning the lesson are very closely aligned. Coller's "game", while a brilliant application, was actually an interactive puzzle, with a contest tacked onto it (as you can tack a contest onto anything that takes time) so that the students who solved the puzzle best would get the best grades.Lewis Pulsipherhttps://www.blogger.com/profile/11998403221823705918noreply@blogger.comtag:blogger.com,1999:blog-30766504.post-76094389893645301012010-06-11T14:13:33.192-04:002010-06-11T14:13:33.192-04:00Ian, when a full-time faculty member teaches an ex...Ian, when a full-time faculty member teaches an extra course, his or her pay is about the same as an adjunct's for that course. But if you divided the normal course load of a full-time by their pay, and compare it to a part-timer's, the difference is huge. (Example, full time $50K, teaches even five courses times two semesters, $5K per course. If four per semester (or fewer) and it goes up. And of course, full time often are paid more than $50K.) This is why schools are going to adjuncts and away from full-time, $$$$$$.Lewis Pulsipherhttps://www.blogger.com/profile/11998403221823705918noreply@blogger.com