Some of the more popular areas of this blog (based on emails I've received):
- My proposed game design curriculum
- Reviews for textbooks on game design
- A series of articles on the differences between industry and academia (I'll retrofit with a "Culture Shock" tag at some later point)
- A two-part description of an interactive final exam
- A list of analogies to explain the field of game design
- A two-part article on what all teachers should know about game design
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