This particular assignment had two parts:
- Form groups. In your group, design a game, or mod an existing game (in this case, a game that uses economics to drive its core mechanics, but replace whatever suits you).
- Then, give your game to another group, and receive a game from a third group. Playtest the game you're given, find the holes, and provide meaningful feedback.
This assignment gives practice in designing games, and also critically analyzing them, and also receiving constructive feedback on your own designs.