Looking for something game-related for your students (or you) to get involved in? Here's what my calendar looks like for the next few months:
Health Games Challenge: this weekend (May 21-23)! A 48-hour game jam (i.e. build a game from scratch in a weekend) based on the Apps for Healthy Kids competition. We have seven sites: Boston MA, Seattle WA, Albany NY, Athens GA, Fairfax VA, Orlando FL, and Pittsburgh PA - site info is available on the event website. If you're not near a site, you can still participate from home; send an email to firstname.lastname@example.org stating your intentions. I like game jams to begin with, as they provide a great experience in a short time; this one in particular is interesting because the end result might actually do some good in the world. (Full disclosure: I'm one of the organizers for this event.)
Games in Education and Computer Science: June 3-4. Registration is closed for this workshop, but if any of you happen to be going, I'll see you there. Participants will work together to identify problems and solutions in the space of using games in engineering / computer science education. Work groups will producer reports (similar to Project Horseshoe), so expect a post here, after the fact.
Game Education Summit: June 15-16. I attended this last year in Pittsburgh, and there is no better place to meet people who are interested in the intersection of games and education. This year it takes place in Los Angeles (a bit far for me to drive, so unfortunately I can't attend this time), but highly recommended if you're in the area and/or have a travel budget.
Origins: June 23-27. This consumer-focused game convention takes place in Columbus, Ohio and is the third largest such event in the world (after Gen Con and Essen Spiel). Teachers get in free as usual (you need to show some kind of academic credentials). While there are some education-focused sessions, mostly it's about immersing yourself in playing all manner of non-digital games. This makes it more useful for game designers than, say, programmers or game audio folks.
Protospiel: July 9-11. I went to this last year and it was the most amazing experience I've ever had as a game designer. It is essentially a small gathering of non-digital game designers who spend a weekend playtesting each other's games. These are people who understand games, design, and playtesting, so it is about the best kind of feedback you can possibly get. Potentially instructive for students who want to see what real playtesting is like. The down side is that it's in Ann Arbor, Michigan, so it may not be in your area. If you are in the Austin, Texas area, there's also the inaugural Protospiel South coming up soon (May 28-30).
Overall, it's looking to be a busy and eventful Summer!